This tale rings hollow

January 27, 2022, 5:46 am
This tale rings hollow
This tale rings hollow. Apple store terms aren`t new, that`s the first thing you check before making an entire app to put on there. Yeah, Apple`s 30% cut is shit, but you should`ve known that long before setting up there (including their `exemptions`).

The problem with pointing to market share is that there`s a huge disparity in wealth and spending across device choice (which is also highly dependent on where users live). Generally speaking, iPhone owners have money and will spend it in your app; Android owners don`t or won`t.

@luckyu19 Any brand that wants to support creators shouldn`t be touching Apple with a barge pole, and besides, most Apple users don`t care about Apple`s abuse of power. Honestly easier to direct Apple users to Fanhouse website (also helps draw attention to Apple`s bullshit).

Should point out, Android has that big of a market were due to Chinese apps, which is not their target audience. If they targeted US audience, iOS app is the way to go, as they hold over half of the market in US.

Either way, if you didn`t like this setup, there`s no reason to go to all the lengths of making an iOS app, registering with Apple, etc just to complain way later. Apple is shit, but that`s exactly what you signed up for when you decided to set up shop with them.

Also, Android doesn`t do the same thing: Google Play takes 30%, but unlike Apple, Google doesn`t stop you from making an app outside of their app store with your own payment options, sidestepping them entirely. Android also has way bigger market share.

I personally hate Apple and this is still a crap argument. Apple doesn`t just "provide the payments", they also provide the entire iOS infrastructure and hardware which your app relies on to function. It doesn`t warrant 30%, but 3% is nuts. 30% from our cut" - your cut is 10%, so you`re asking them to take 3% instead of 30%. That`s a *huge* ask, no idea how on earth you would ever expect them to agree to that. this thread contains a bunch of other bizarre misconceptions, so I`ll put them below.

Also, Apple`s market share is *tiny*, so honestly the best thing you can do is just not implement an iOS app; the more devs do that, the smaller their market share will get. They have ~15% market share atm, Android has most of it.
 
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