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$SKLZ We model Skillz GMV to become larger thanJanuary 17, 2021, 10:57 pm $SKLZ We model Skillz GMV to become larger than five publicly traded mobile game publishers combined by 2024; we think Skillz will can grow GMV at 42% CAGR from 2020E to 2024E, reaching $1B in revenue Any idea why MAU stagnates during the COVID-19 time in the last few quarters? Great analysis - There is a reason that Skillz is underrepresented in Core and Casino class games, which are both large markets - historically those games have not been skill based. Core games focus on pay to win, casino by definition are a game of chance. Wow great stuff what potential could the share price be if they get to that in 2024? Great thread. Thanks. I hope they continue to invest to cross-platform the technology to PC and VR. How are you determining these projections? Intuition or a clear backlog of games to launch with an expected explosion in interest? I couldn`t get the game platform to install on my Android, which at this stage suggests a bit weak execution cc: Good job, thank you for sharing. Based on your analysis, how would you price $SKLZ today? Awesome . Thanks for sharing WOW! great numbers. great information. thank you for sharing. long $SKLZ Skillz identified a number of competitors, all of whom have failed to launch a similar platform, or seem too small to pose credible competition current portfolio of Casual games are mostly focused on Match 3, Puzzle, Card/Board and Simulation sub-genres. These genres had a total ARR of $10B of user spending as of June `20; Skillz appears underrepresented in Core and Casino class games, which are both large markets model MSD Y/Y growth in ARPU for Skillz, culminating at $100/MAU in 2024; Skillzs ARPU was much higher than ZNGA or GLU in 19A and 20E expect that heavy UA investment and demand-side economies of scale will compound to grow Skillz MAUs to ~10MM by 2024; guidance by the company implies plans to spend $400MM on UA through FY22 model implies Skillz hosted games will comprise 6% of global Mobile Video Game In App Purchases by 2024, which we model growing at 10% CAGR to $116B |
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